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Killer Suggestion

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Killer Suggestion Empty Killer Suggestion

Post  Speedwagon Mon Feb 15, 2016 9:29 pm

IGN: Bardock

I have an idea for the killer that's actually been suggested before, but I don't know if anyone's actually taken a look at it.

Basically, rather than remove the killer completely, change the rules so that instead of being able to kill in broad daylight, the killer has to break into people's bases or lure people into their base. I feel like it would make the job a lot more fun, and help cut down on abuse.

Side Note: since he's required to raid/lure people to kill, the timer should probably be brought down to like 5 minutes, maybe even less.

Side Note Part II: the Sequel: I know that the job is supposed to give a feeling of danger whenever you're out on the streets, but I feel like knowing that their might be a killer in your base when you return is still pretty spooky. Plus, with gangs and thieves running around, you should already feel scared of the outside world.

:^)
Speedwagon
Speedwagon

Posts : 30
Join date : 2015-07-27

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Killer Suggestion Empty Re: Killer Suggestion

Post  crawlingdead Tue Feb 16, 2016 7:21 pm

I think we should make him use a melee weapon instead of a 1 hit harpoon that can be picked up by other players and be thrown through walls.



Or make it so he can like always be arrested if see on the streets or something.
crawlingdead
crawlingdead

Posts : 55
Join date : 2014-03-19

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