Various Jobs

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Various Jobs Empty Various Jobs

Post  Speedwagon on Fri Jan 29, 2016 12:35 am

IGN: Bardock

I thought I'd suggest a couple of possible jobs:

1. Radio host(talk shows/music; buyable entity to listen)
2. Hotel manager
3. Black Market Dealer(Sells explosives, attachments, and lockpicks and keypad crackers so raids can continue after the gang leader/thieves die)
4. Hobo King(I was looking back, and this is one of the ones IO suggested that might work, maybe with some tweaking to specific rules)
5. An alternative to 1 and 2 would be adding /job in. I know aLpHa's against /job, but maybe it could work if a couple of rules were set and abusers were kicked, since there would be rules and the other possibility(setting the job name to something vulgar) can just be done with /rpname anyway, and still gets you in trouble

1. CP Sniper(1 slot, gets an M24 and magnum or other higher end sidearm[Can also just replace weapons of CP Scout maybe?])

1. Abuducter(Again, one of IO's that could work nicely with minor tweaking)
2. Gang OG/Lt.(Functions similarly to CP Lt.; gets a lockpick and/or keypad cracker)
3. Mafia(Not new, but replacement for one of the gangs[probably LK's] to get a bit more diversity. Has different job titles[Like Mafia Don for example].)

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Various Jobs Empty Re: Various Jobs

Post  Chappy on Sat Jan 30, 2016 3:22 am

I can see most of these as great jobs, but why do we need another CP Sniper?

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